Seeing the iconic events of the MK trilogy felt like a fever dream for longtime fans with new twists and turns thrown in like Cyber Sub-Zero and Sindel's demolition of most of the cast kept everyone on their toes until the credits rolled. While a cinematic story mode was a seed that had been planted in the previous entries, MK9 took the world by storm with its cohesive and action-filled narrative, which no one wanted to put down until they were done.įirst competitive game ever that got me addicted to the scene 10 years ago~- SonicFox April 19, 2021 Pretty much every klassic character was back with a fresh coat of paint as well as an important role within the story mode that would change fighting games forever. This is what people want in MK and this is what we're gonna give them." So we took those features as sort of like our marching orders. And then a deeper fighting engine and also fatalities. "The main thing they've asked for is going back to M-rated presentation - the blood and the violence," said MK co-creator Ed Boon in an interview with Chicago Now in 2010 after the game had been revealed at E3.
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